Solo dungeon crawl

Scoundrel

A single-player roguelike with a standard deck. Every run is dealt so a winning line exists — you still have to play it well.

Weapon durability

After killing a 7 with a weapon, the next must be lower than 7.

Fast controls

  • 14 take that card instantly
  • Space swap weapon / barehanded
  • New weapons auto-select weapon mode
  • A avoid room (not twice in a row)

Rules by Zach Gage & Kurt Bieg · original PDF